Sapiens War
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Georgy Zhukov

Community Kit by Alyssa

Attacker

Modern

Soviet Union

Soviet marshal who overwhelms the enemy with an endless tide of summoned troops.

Design Notes

Zhukov is a summon-focused attacker whose Soviet Troops snowball into a relentless frontline, constantly assisting and refilling the board.

Abilities

Red Army Assault

Basic

Deal damage to target enemy and call two random Soviet Troop allies to assist, attacking random enemies. If Georgy Zhukov has at least 15% Spark, inflict Defense Down on the target enemy for 2 turns.

Artillery Barrage

SpecialCD: 4T

Summon an Artillery Battery Troop ally if there are fewer than 2 already on the battlefield, then deal damage to all enemies and inflict Speed Down for 2 turns. If Georgy Zhukov has more than 30% Spark, consume 30% Spark, grant all allies Attack Up for 2 turns, and call all Troop allies to assist random targets.

T-34 Advance

SpecialCD: 5T

Summon a T-34 Troop ally if there are fewer than 2 on the field, then grant all allies Defense Up and Resolve Up for 2 turns. If any ally is below 50% Health, all allies gain 15% Turn Meter. If Georgy Zhukov has at least 40% Spark, consume 40% Spark to instead summon 2 T-34 Troops and grant all Soviet allies an additional 10% Turn Meter.

Relentless Advance

Passive

Soviet allies gain 45% Attack. At the start of each ally’s turn, if they have an available summon slot, they summon a Soviet Soldier. All summoned units have -15% Max Health and deal 10% more damage. Georgy Zhukov has 3 additional summon slots.

Combined Arms Tactics

Passive

At the start of battle, Georgy Zhukov summons an Artillery Battery Troop ally and a T-34 Troop ally. Whenever Georgy Zhukov or a Soviet Troop uses an ability on their turn, all other Soviet Troops assist.

Marshal of Victory

Passive

Georgy Zhukov gains 3% Spark whenever a Soviet ally uses an ability on their turn, and 2% Spark whenever they use an ability outside their turn.