Stats
Design Notes
Swift attacker with exceptionally high base speed who accelerates his entire team through mobility mechanics and summoned cavalry.
Abilities
Overrun
BasicDeal damage to target enemy. Deal an additional instance of damage for every 50 more speed Genghis Khan has than the target. All allies gain 5% turn meter. If Genghis Khan has 40% Spark or more, all allies permanently gain +5 speed and gain an additional 5% turn meter.
Arrow Storm
SpecialCD: 4TDeal damage to all enemies. All allies gain 7% turn meter for every critical hit this attack scores. This attack has +10% critical damage for every Mongol ally. If Genghis Khan has 40% Spark or more, call all allies to assist.
Feigned Retreat
SpecialCD: 8TAll allies lose 60% turn meter, then summon 4 Mangudai and grant them each a bonus turn which cannot be prevented. Inflict target enemy with Battle Shock for 1 turn. If Genghis Khan is unable to summon any more units, all allies gain Attack Up for 4 turns and all enemies are inflicted with Battle Shock for 1 turn. If Genghis Khan had at least 50% Spark, consume 50% spark and all allies gain the unique buff Encirclement for 4 turns, which cannot be dispelled. Encirclement: Whenever this unit uses an ability on its turn, call all allies with Encirclement to assist.
Khagan
PassiveMongol allies have +15% Attack and +20 Speed. Whenever an ally takes a turn, Genghis Khan gains 5 speed.
Mobile Warfare
PassiveWhenever an ally uses an ability on their turn, all allies gain 5% turn meter. Whenever an ally uses an ability when it's not their turn, all allies gain 1% turn meter.
Spark: Temujin
PassiveGenghis Khan gains 2% spark whenever an ally uses an ability.