Design Notes
Ashoka balances cruelty and compassion — scaling Spark generation, impactful summons, battlefield-wide buffs, and strong sustain make him deadly in sustained fights.
Abilities
Blade of Kalinga
BasicDeal damage to target enemy. If they are above 50% HP, deal 20% bonus damage. If the target is below 50% HP, heal the ally with the lowest HP percentage by 10% of their max health. If Ashoka has at least 50% Spark, he activates both bonuses of this attack.
Mauryan Emperor
SpecialCD: 4TSummon a Maula ally, then deal damage to all enemies and inflict Battle Shock on all enemies above 50% HP for 1 turn. Allies below 50% HP gain Regeneration for 1 turn and allies above 50% HP gain Attack Up for 1 turn. If Ashoka has at least 20% Spark, consume 20% to heal all allies by 10% of their max health.
War Elephant Attack
SpecialCD: 4TSummon a War Elephant ally, then deal damage to all enemies who have more than 50% HP. Heal all allies below 50% health by 40% of the total damage dealt by this attack. If Ashoka has at least 40% Spark and there is an ally below 30% health, Ashoka consumes 40% Spark to triple the healing of this ability.
Chandashoka
PassiveAll allies have +30% Critical Damage and 10% Lifesteal. Whenever an ally scores a critical hit, they gain 15% Turn Meter. Whenever Ashoka scores a critical hit or kills an enemy, he reduces his cooldowns by 1.
Priyadasi
PassiveWhenever Ashoka attacks, he heals the lowest health ally by 5% of his max health. At the start of each of Ashoka’s turns, all allies gain Defense Up for 1 turn. Whenever another ally is defeated, all allies gain 20% Resolve (stacking to 60%) until the end of battle.
Devanampiya
PassiveAshoka gains 4% Spark whenever an enemy above 50% health is damaged or an ally is healed.
